Na de release van beta patch 1.4 [1] hebben veel mensen gereageerd en hun feedback geplaatst op het forum van EA. Hieronder is de huidige samenvatting van wat er tot nu toe door de community gezegd is:
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Just about to send off this latest summary. For your information guys:
Server Options
- Some are asking that we bring back squad hopping or at least make it a server option, others are glad it's gone. The community is definitely split on this one.
- All commander assets should be server-only options
Weapons
- If friendly fire for claymores is on it'd be handy if there was an arrow indicating which direction it is pointing in
- The l85 could do with a slight increase in fire power.
- Assault rifles should be tweaked slightly to make them superior to the g36e
- You should be able to fire a pistol and use a knife while jumping, it only makes sense for the assault rifles
increase m95 damage and precision on vehicles.
increase g3 precision when you are crouching
- The Assault and Medic classes need to be rebalanced somehow as the Medic can do everything the Assault can plus get points for healing. As previously suggested, 2-3 smoke grenades and a better grenade launcher would help here.
- When you go into iron sights and jump as Spec ops the red dot laser sight vanishes. (image here) This existed prior to 1.4
Vehicles
- fix vehicle reticules so they don't wash out when aiming at the sky
- PLA/MEC transport choppers should have better armour to compensate their size and splash damage similar to APC on the guns to compensate the low bullet per seconds or a slightly higher rate of fire.
- The long wake on RIBS makes it way too easy to spot them in jets.
- The aircraft spawn times need to be balanced. For instance, the J10 on Wake 2007 spawns every 20 or so seconds as opposed to around 60 for the F35.
- The radius of the cannon splash damage for the Mil 28 should be reduced.
- One of our posters would like the attack chopper to have 16 rockets again but no reloads, thus better encouraging teamwork.
- Make it so bombers don't have reloads for their laser guided missiles. Once the 4 missiles are used, back to the airfield for a reload. This would reduce the time that they are above the battlefield where they can dominate.
- A vehicle drop over water should drop a RIB boat instead of a buggy.
Misc.
- There are still a lot of requests to mute chat spamming.
- Option to turn the names off above friend and foe heads, with the exception of squad members.
- There should be a way to see the server IP/name in-game
- People who don't vote should not matter once a vote is in place.
- The Basic Knife badge requirement should be lowered. If you look at total basic badges given, there are about 600,000 to 700,000 for almost every badge except Knife. There have only been about 250,000 basic knife given
As in the other report, here is a list of requests compiled by one of our community members:
Community Requests
- Promised, but not delivered: sniper/Spec Ops cannot pickup mines or C4 respectively.
- Different coloured warning skull signs for, c4 (blue) / claymore (yellow) / AT mine (red)
- Smaller crosshair on m95 sniper rifle scope, it’s too thick.
- Player kick and commander mutiny not allowed to be removed from ranked server.
- Hit indicator often doesn’t display for sniper rifles and some other weapons.
- In Game browser, consider having filters for Europe/USA/ASIA only? This might reduce slow browser performance and less global pinging on servers.
- Add large radar to the Essex turret, which can spot plane before they are in firing distance. (ONLY shows air vehicles and ONLY to the guy inside the Essex turret). |